• About Sdudley Music

    Hi, I'm Sam Dudley. I've been creating music and sound design for video games, TV, short films and animation for 10 years. Most recently I've immersed myself into the world of video game audio, working at Playstation as a Music Production Assistant on a number of AAA titles including PSVR exclusive Blood & Truth and Flavourwork's interactive thriller Erica.

     

    When I'm not making video game music, I'm also pretty keen on talking about it, having written analytical articles and interviews for The Sound Architect, as well as transcribing and dissecting musical things on my blog Ludo Musings.

     

    Understanding play and sound interaction has been a life-long fascination for me. Sound has an amazing capacity to bring storytelling to life, particularly in games where 3D audio worlds magic up amazing levels of player immersion. This continues to be a constant source of inspiration in my work.

  • Services

    Composition

    Bespoke music for your chosen medium and style. Including seamless music loops for games, sound logos, songwriting, and TV/film music.

    Implementation

    Getting linear and interactive music efficiently implemented into your game and working how you envision it.

    Sound Editing

    Including sfx creation for games, sound design, audio restoration, and dialog editing for podcasts.

    Engraving

    Including transcriptions by ear, digital transcriptions of hand-written scores, and tidying scores/parts ready for recordings/performances.

  • Credits

    Blood & Truth

    London Studios

    Music Production Assistant

    Erica

    Flavourworks

    Music Production Assistant

    Avengers:

    Hydra Dash

    Marvel

    Composer

    Guardians:
    Mathematica

    BBC

    Composer

    Soy Luna:

    Roller Pop

    Disney

    Composer/Sfx

  • Drop Me a Line

  • Find me Online

    Soundcloud

    Twitter

    LinkedIn