• About Sdudley Music

    Hi, I'm Sam Dudley. I've been creating music and sound design for video games, TV, short films and animation for 10 years. Most recently I've immersed myself into the world of video game sound, composing for developers like Playerthree on Disney and Marvel titles, and creating all things audio with Invisibit Studios as Audio Lead on their upcoming debut.

     

    When I'm not making video game music, I'm also pretty keen on talking about it, and I'm currently working on a series of articles for The Sound Architect, as well as transcribing and dissecting musical things on my blog Music Moogle.

     

    Understanding play and sound interaction has been a life-long fascination for me. Sound has an amazing capacity to bring storytelling to life, particularly in games where 3D audio worlds magic up amazing levels of player immersion. This continues to be a constant source of inspiration in my work.

  • Services

    Composition

    Bespoke music for your chosen medium and style. Including seamless music loops for games, sound logos, songwriting, and TV/film music.

    Sound Editing

    Including sfx creation for games, sound design, audio restoration, and dialog editing for podcasts.

    Engraving

    Including transcriptions by ear, digital transcriptions of hand-written scores, and tidying scores/parts ready for recordings/performances.

  • SDudley Music

    Genre specific playlists can be found on my Soundcloud

  • Credits

    Bip

    (WIP)

    Invisibit Studios

    Audio Lead

    Cars:

    Lightning Speed

    Disney Pixar

    Composer

    Es & Cilab:

    Promo

    Es and Cilab

    Composer

    Soy Luna:

    Roller Pop

    Disney

    Composer/Sfx

  • Drop Me a Line

  • Find me Online

    Soundcloud

    YouTube

    Twitter

    LinkedIn